CoSA VFX is looking for a Los Angeles-based CG GENERALIST with production experience using Maya. The focus of this position is mainly on modeling, texturing and lighting. A varied skill set including animation, effects, rigging, and character work are all desirable.
Applicants must be based in Los Angeles, and available for in-person interview at our office in North Hollywood
Minimum 3 years’ experience in visual effects for broadcast television and/or feature films.
Proficient in modeling, texturing and lighting hard-surface CG objects, rendinger along with basic animation.
Able to work independently as a CG Generalist, creating photo-real CG elements to hand off to the comp team.
Able to solve creative problems using simple, efficient techniques, share ideas with teammates, and iterate rapidly based on client notes.
Working knowledge of Lightwave, Modo or 3D Studio Max.
Familiarity with F-Track and pipeline process.
Experience with GPU rendering a plus
Particle, Rigid Body and Fluid TD experience a plus.